Scenarios vary per game and it's no guarantee all the ones listed here will be used.
Food and ore are automatically smelted.
Meat from the following animals will drop cooked
Pig
Drops 1 cooked porkchop, and 1 XP
Chance of 70% to drop another cooked porkchop
Chance of 60% to drop another cooked porkchop
Chance of 20% to drop another cooked porkchop
Chicken
Drops 1 cooked chicken, 1 feather and 1 XP
Chance of 50% to drop another cooked chicken
Chance of 20% to drop another cooked chicken
Cow
Drops 1 steak, 1 leather, and 1 XP
Chance of 70% to drop another steak
Chance of 60% to drop another steak
Chance of 20% to drop another steak
Mooshroom
Drops 1 steak, 1 mushroom stew, 1 leather, and 1 XP
Mushroom stew heals 3.5 hearts
Chance of 70% to drop another steak
Chance of 50% to drop another steak
Chance of 30% to drop another mushroom stew
Chance of 10% to drop another steak
Sheep
Drops 1 cooked mutton, 1 random colored wool, and 1 XP
Chance of 60% to drop another cooked mutton
Chance of 20% to drop another cooked mutton
Rabbit
Drops 1 cooked rabbit, 1 rabbit's foot, 2 rabbit hides, and 1 XP
Chance of 20% to drop another cooked rabbit
Chance of 20% to drop rabbit stew
Rabbit stew heals 3.5 hearts
Mobs will drop the following items
Spider
Drops 1 spider eye, 2 string and, 1 XP
Skeleton
Drops 1 bone, 2 arrows and, 1 XP
Enderman
Drops 1 ender pearl and 1 XP
Chance of 50% to drop a grass block
Creeper
Drops 1 gunpowder and 1 XP
Chance of 50% to drop another gunpowder
Blaze
Drops 1 blaze rod and 1 XP
Witch
Chance of 50% to drop 1 glass bottle, 1 sugar cane, 1 redstone, or 1 nether wart
Ores from the following blocks will drop smelted
Iron Ore
Drops 1 iron ingot and 1XP
Gold Ore
Drops 1 gold ingot and 1 XP
Cutting a single log cuts down an entire tree.
Logs that have physical contact with each other will be broken along with any other logs in a 2 block radius on the event that a player breaks a single log.